Colony Flow Level 370 Answer Key, Walkthrough & Solution
Level 370 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 370: yellow crying face with oversized white eyes
Opening move: Break into the heavy chocolate barriers to open up the board. Final move: Remove the final space background corners to win the puzzle.
Board identity
yellow crying face with oversized white eyes
The recorded palette is yellow, white, blue, pink, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the yellow crying face with oversized white eyes
Break into the heavy chocolate barriers to open up the board
Open the middle section and start clearing the vertical stripes
Clear the remaining top chocolate and attack the side paths
Dismantle the astronaut suit in the center of the picture
Eliminate the bottom chocolate wall and finish the red stripe
Remove the final space background corners to win the puzzle
Second-source check
Opening and finish confirmed separately
Opening: Break into the heavy chocolate barriers to open up the board. Finish: Remove the final space background corners to win the puzzle. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 370 paints Fish with 146 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Forest: 84 tiles โ cubes of 42, 42
- Cyan: 48 tiles โ cubes of 32, 16
- Orange: 7 tiles โ cubes of 7
- Jade: 7 tiles โ cubes of 7
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Jade 7
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cyan 16 cube.
- Send the Forest 42 cube. Only ~23 of its 42 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 32 cube. Only ~18 of its 32 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 42 cube. Only ~18 of its 42 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 7 cube.
- Send the Jade 7 cube. Only ~6 of its 7 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.