Colony Flow Level 17 Answer Key, Walkthrough & Solution
Level 17 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 17: ice cream sundae in a glass bowl
Opening move: Open the bottom of the glass bowl first. Final move: Reveal the hidden boxes and eat the cherry.
Board identity
ice cream sundae in a glass bowl
The recorded palette is black, light blue, white, pink, brown, yellow, dark red. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the ice cream sundae in a glass bowl
Open the bottom of the glass bowl first
Clear the white glass interior and continue the outline
Attack the wafer stick and start the pink ice cream
Select the linked pink and white blocks
Reveal the hidden boxes and eat the cherry
Recorded block values
Numbers confirmed for Level 17
- Open with black 25 and light-blue 35 blocks from the visible tray.
Second-source check
Opening and finish confirmed separately
Opening: Open the bottom of the glass bowl first. Finish: Reveal the hidden boxes and eat the cherry. Its 5board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 17 paints Rainbow with 198 tiles across 4 colors, split into 14 cubes in the tray. You have 5 waiting slots and one nest hole.
- Dark: 64 tiles → cubes of 22, 15, 15, 12
- Black: 48 tiles → cubes of 20, 12, 9, 7
- Cyan: 46 tiles → cubes of 23, 14, 9
- Coral: 40 tiles → cubes of 22, 9, 9
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Coral 9
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cyan 14 cube.
- Send the Black 12 cube.
- Send the Dark 12 cube.
- Send the Coral 9 cube.
- Send the Cyan 9 cube.
- Send the Coral 9 cube.
- Send the Dark 15 cube.
- Send the Black 7 cube.
- Send the Dark 15 cube.
- Send the Coral 22 cube.
- Send the Cyan 23 cube. Only ~19 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 9 cube.
- Send the Black 20 cube. Only ~16 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 22 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.