Colony Flow Level 147 Answer Key, Walkthrough & Solution

Easy

Level 147 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 147: sloth holding a white cup

Opening move: Move the light green background block to open the left side edge. Final move: Remove the final scattered top tiles to finish the level.

light greenlight bluedark greenlight orangepeachdark redbrownwhitegray

Board identity

sloth holding a white cup

The recorded palette is light green, light blue, dark green, light orange, peach, dark red, brown, white, gray. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the sloth holding a white cup

  1. Move the light green background block to open the left side edge

  2. Bring down the dark red and brown blocks to dissolve the lower body fur

  3. Activate the white block to completely eliminate the cup

  4. Queue the peach blocks to consume the lower face and chin

  5. Clear the light blue background to open the upper right corner

  6. Eliminate the dark green leaves surrounding the top of the head

  7. Clear the dark orange eye mask and remaining facial features

  8. Remove the final scattered top tiles to finish the level

Second-source check

Opening and finish confirmed separately

Opening: Move the light green background block to open the left side edge. Finish: Remove the final scattered top tiles to finish the level. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 147 Screenshot
Colony Flow Level 147: sloth holding a white cup reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 147 paints Gift with 236 tiles across 4 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Magenta: 130 tiles → cubes of 41, 33, 31, 25
  • Aqua: 42 tiles → cubes of 29, 13
  • White: 38 tiles → cubes of 34, 4
  • Cyan: 26 tiles → cubes of 26

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Magenta 33

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Magenta 31 cube.
  2. Send the Magenta 25 cube.
  3. Send the Aqua 13 cube.
  4. Send the White 4 cube.
  5. Send the Magenta 41 cube. Only ~25 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Aqua 29 cube. Only ~19 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Magenta 33 cube. Only ~20 of its 33 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the White 34 cube. Only ~22 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Cyan 26 cube. Only ~18 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

🐜 Colony Flow
Jump to level
Levels 1-10